Friday 16 December 2011

Character Background




This was the final project of the my 2nd year Digital Painting class. We were suppose to design a background and a character that goes with it. 

The style of this painting was mainly inspire by two of my all time favorite Japanese artists Miyazaki and Shinkai Makoto. 

The  mood of this painting, was suppose to feel relaxing or calm. I really liked the color choices I picked, I think it really suits the mood well. Also, I had a lot of fun experimenting with painting different textures on the plants, bushes, tree, grass, and clouds. 

The character design was inspired by Evie from Mabinogi Heroes and my personal hair style. 

Furthermore, this project really made me discover many new things. I've always believed that painting plants was a challenge, but I've enjoyed it, and I was very happy with the way this final painting turned out.

Layout Background


For this assignment, we needed to design a layout background, and digital paint it with colors.
I've chosen to do a painting of a bus stop. Reason why, maybe it's because it's just one of those typical places I go to everyday. 

As far as the progress goes, I do the design sketch. Then I paint with tonal value, and apply the colours to it. Finally adding on some shadows and highlights.

As for the final result. I wasn't too happy about this piece. Perhaps I may have been lacking some time on committing to work on it. Otherwise, I'd think I would've already applied some changes, which may include fixing the mood, sharpening the colors, adding on some more interesting textures, as well as showing more forms to certain objects, such as the bridge in the far back. 

Nonetheless, I like the general sketch of the layout. I think the composition was good, but the perspective in some parts can be better.


Sports Car


For this project, we were suppose to design our own vehicle, and paint it. At first I wanted to do a motorcycle, but I've decided to go with a four wheel vehicle instead. I choose to do a sports car, believing that I can benefit from learning more from it. 

As for the progress, I started off with a sketch of the design of the car. Along with that, I looked up on references on several sports cars, including BMW and HONDA. Next I applied the flat colors on top of my sketch to get a sense of where the light source. Finally, I do the shading, highlights, and rendering.

What I'm most satisfied about this painting is that from a distance it does look like a 3D Modeled car. However, I've lacked on applying the proper form of the tires. So, unfortunately for that, my tires had turned out to look flatten.

If I ever do another vehicle painting again, I will be more conscious on the wheels. It is so important. Knowing that without proper wheels formed, the car will not look like it can function properly.

Other than that, I think I've made a great attempt in doing this car painting. It was rather fun. Sometimes, I find it quite nice to work on other ideas, besides painting characters and backgrounds.